Pioneer of Computing
Alan Turing
Your quest companion appears in the header, offers one of their ideas on your home page each day, and cheers you on in lessons. You can change companions at any time, and your progress stays the same.
An English mathematician who defined what it is to compute, helped break German codes at Bletchley Park, and proposed the imitation game as a test of machine thinking.
Key work: Computing Machinery and Intelligence (1950)
“I propose to consider the question, “Can machines think?””
Key ideas, in brief (in our words)
Replace a vague question with a test.
A machine can follow any precise procedure.
Judge a mind by what it can do.
Read more: Stanford Encyclopedia of Philosophy
On the climb
The Imitation Game
Quest with Alan Turing above to start the climb and open these lessons.
